From The Art of War, Sun Tzu
1. Laying Plans
"The art of war, then, is governed by five constant factors, to be taken into account in one's deliberations, when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth; (4) The Commander; (5) Method and discipline.
(1) The Moral Law causes the people to be in complete accord with their ruler, so that they will follow him regardless of their lives, undismayed by any danger.
(2) Heaven signifies night and day, cold and heat, times and seasons.
(3) Earth comprises distances, great and small; danger and security; open ground and narrow passes; the chances of life and death.
(4) The Commander stands for the virtues of wisdom, sincerely, benevolence, courage, and strictness.
(5) By Method and Discipline are to understood the marshaling of the army in its proper subdivisions, the graduation of rank among the officers, the maintenance of roads by which supplies may reach the army, and the control of military expenditure.
These five heads should be familiar to every general: he who knows them will be victorious; he who knows them not will fail."
How does this apply to EVE?
(1) The Moral Law: I interpret this as the CEO sharing the same goals and aspirations as his Corp members. His members are willing to live in danger to achieve them. Wormhole space certainly takes care of the danger.
(2) Heaven: There will be ups and downs; days of bloody killboards and days of green; days of people being pissed at each other and days of patience
(3) Earth: the necessary technical knowledge; do we have the necessary bookmarks? Is the logi trained and have a watch list set up? Are people clogging comms? Is that K162 within D-Scan range? Do we have a scout next door?
(4) The Commander: FC has a cool head and good situational awareness, and not afraid to make a decision. Often times, ANY decisions is better than NO decision. He's not afraid to say "shut the fuck up" for the good of the fleet
(5) Method and Discipline: Do we have people in doctrine ships ready to go? Is it going to take 15 minutes just to get 2 people in logi? Is Tripwire fully updated and are the bookmarks shared? Do we have hole control for our haulers?
Today (May 2) was a fun day of Low Sec frigate roams, primarily in Amarr Faction Warfare systems. We planned for T1 frigate comps, with two people FCing for the first time. We netted ~1.3bil in kills, while losing primarily dirt cheap frigates. We started out in Kiting Tristans + Navitas, then switched to local rep frigs. Some highlights:
Our killboard for the day looks like Christmas red and green, but we were very positive on the isk front.
As the EU time zone started to log off, I headed back to Hiigara (our home), and heard from one of our Directors that he had been scouting in our C2 playground for a group of now-friendlies, and he linked a 1.3bil isk Tengu kill
Made me feel like I had been sitting at the kid's table all day in low sec while the adults were eating from the big maple wood dining room table of J-Space.
=@= Smitty =@=
No comments:
Post a Comment